Geomancy


 * }

{{AB {{AB
 * skillname = Earthquake
 * syntax = GEOCAST EARTHQUAKE
 * cost = Power: 5 (Megalith of Doom)
 * description = Your demesne will surge with elemental winds, and become imbued with tremors, stonewalls, rockslide, duststorm, groundslam, stonerain, lodestone, sickening and grounding.
 * skillname = Fleshstone
 * syntax = GEOCAST FLESHSTONE
 * cost = Power: 5 (Megalith of Doom)
 * description = If your target is massively covered in particulate, you can fuse the particulate to their flesh, preserving them in stone.

If they are not, it will stun and build particulate. }} {{AB
 * skillname = Pollute
 * syntax = UNLEASH STAFF
 * cost = Power: 10 (Megalith of Doom) Damage Type: 100% Excorable
 * description = By polluting the area with taint, you demonstrate the most intense and potent powers of the Elemental Plane of Earth. Destruction will roll throughout your demesne, intent on destroying your personal enemies. You must wield your staff and be at full mana to invoke such a spectacle. The damage dealt will depend on how much particulate your enemies have, though it will entirely dissipate all their particulate when it hits.

Bonded melders will reduce how long this takes to cast. }}